According to the popular school of thought, to develop a decent game, you must, at the very least, know the rudiments of coding. Without knowing how to code, it might be almost impossible to create your dream game yourself. But, with the advent of different game software, newbies can develop any game of their choice. They can do so without having to spend endless hours learning how to code. One gaming software is Unity Programming. Unity Programming simplifies game development in a way that a newbie can get something nice done. This article will give you insight on how to use Unity Programming. Ready?
What Is Unity Programming?
Unity or Unity Programming is a 2D, 2.5D, and 3D game engine. It allows you to design apps, scenes, and games without using codes. The game engine has been used over time to develop highly interactive applications. This includes business apps and training simulators. Unity Programming supports tons of audio and visual formats that you can plug into your game. One of the many visual formats supported by Unity Programming is the photoshop .psd format. Unity also allows you to import assets and animations from other third-party apps to use in your game. Unity has both paid and free version. The free version gives you access to a handful of features. But, the paid version grants you access to all the features that will make game development easier for you. After you have developed your game, you can export it to all the major platforms like iOS, Windows, and Android. Unity has a marketplace known as the Unity Assets Store. At Unity Assets Store, you can buy different gaming components. This includes 3D models, artwork, 3D animations, audio effects, and plugins.
How Does Unity Programming Work?
Logical Components In Unity Programming
Before you can develop any game with Unity, you should understand the following logical components: GameObjects GameObject is any content or object that is in a game. They include lights, props, characters, special effects, and much more. While GameObjects are essential, they cannot exist independently. Instead, you will need to ascribe properties or actions to them. These properties or actions are known as Components. Components Components are properties and controls ascribed to GameObjects. Movement, for example, is a component attached to a character (GameObject). Without components, the character cannot move. So, there cannot be any interaction between characters of the game and elements in the game. Variables Variables are known as tweaks and editable properties that are made possible in Unity’s Inspector window via editor or via script. A variable can be the intensity of the color of lights or an effect.
What Are The Benefits of Unity Programming?
Unity Programming Cons
Every program with unique features and pros, has its own set of challenges. There are no perfect systems anywhere. Here are some problems peculiar to Unity Programming:
- Out-of-date resources
Unity Programming is an ever-developing game engine with a lot of new features added regularly. But, Unity fails to update its tutorials section. This leaves Unity’s users with new features that they don’t quite understand and cannot navigate well.
- Huge game size
Unity Programming is not ideal if you want to develop a game that has a small file size. Most of the output have huge file sizes. An empty scene alone in Unity is about 10mb when converted to a mobile game.
- Limitation in creating assets and models
Unity programming is not an assets’ creating tool. This implies that you cannot use it to create 2D and 3D models, except you use terrains. Terrains can only be used to create 2D assets. To create 3D models, you will need to rely on third-party applications. After, you will then export to Unity.
- Unavailability of Source Code
Another challenge of developing a game with Unity Programming is that it does not provide Source Code to the general public. The implication of this is that you cannot find and fix bugs in your game. Instead, you will need to submit a bug report and hope it gets fixed.
- Costly License fee
Most of the best features in Unity that guarantee the best graphics and overall performance are locked behind a paywall. To get access to them, you will need to buy a license which ranges from $1500 to $3000.
- Memory hogging
As stated earlier, games developed with Unity consume a lot of memory. This can cause debugging issues and OOM problems.
Top 3 Assets From Unity Assets Store For Game Development
uScript is a visual scripting system that allows you to spice your game with creative visuals. It is developed by AAA, an award-winning veteran in the gaming industry. uScript enables you to debug while your game is running. This, in turn, will let you create prototypes faster and develop your game quickly. It also allows you to import plugins that will facilitate faster game development.
PlayMaker is another visual scripting tool that you should consider, especially if you do not have any coding experience. The tool allows you to make prototypes and AI behaviors. You can also use it to develop animated graphics and interactive objects. PlayMaker has been used to develop games like INSIDE and Dreamfall Chapters.
- Adventure Creator
Adventure Creator is another asset that you can use to build a game from scratch, without writing code. With the virtual scripting tool, you can use it to develop 2D, 2.5 D, and 3D games in Unity. It also allows you to plug your features into your game software.
Programming Languages To Learn When Using Unity Programming
Unity allows you to develop game software without writing code. But, it is advisable that you learn the primary codes that Unity supports. Doing so will allow you to fully understand how you can use the game engine to develop better games. Here are the programming languages that you should consider learning when using Unity:
If you want to use Unity to build a game, you will need to learn C# as this is the primary programming language of Unity. Unity uses Mono which is a cross-platform implementation of Microsoftʼs .NET framework. Microsoftʼs .NET uses C# as its primary language. The great news about C# is that it, unlike other programming languages, is quite easy to learn. Also, Unity is quite friendly for beginners who do not know how to code.
Boo is a Python-like programming language that is compatible with .NET and Mono. But, in 2014, Unity stopped support for Boo because the programming language is only used by a few users. Most people are of the view that Boo is an imitation of Python as its syntax is like that of Python.
Unity offers tons of options with C#, which is the primary programming language. But, you might need to use some plugins of your own to improve your game speed and performance. C++ and C are the languages used to write most plugins. So, getting familiar with C and C++ will allow you to add any plugin of your choice with ease.